KidFirst.ai is an independent nonprofit initiative that brings together education researchers and practitioners, technologists, and children's media creators around a single shared goal – explore emerging AI technologies and discover their potential to support kids' flourishing from PreK to 5th grade.

KidFirst.ai is committed to learning by doing, leading by example, and always putting kids first.

Project Leadership

Dave Peth

Dave Peth, Founder

Mighty Picnic

Dave Peth is an EMMY-winning producer, creator of the PBS KIDS series Lyla in the Loop, and founder/CEO of children's media production studio Mighty Picnic. Previously, he produced digital suites for projects including PBS KIDS Odd Squad, Peg+Cat, Scribbles and Ink, and Design Squad. He holds an M.Ed. from Harvard University in Technology in Education, and a B.A. from Cornell University in Developmental Psychology and Interactive Media.

Ying Xu

Ying Xu, Ph.D.

Ying Xu is an Assistant Professor of AI in Learning and Education at Harvard University. Her research focuses on designing AI technologies that promote language and literacy development, STEM learning, and wellbeing for children and families. Xu's current projects investigate the design and effectiveness of conversational AI technologies to serve as language partners and learning companions for children, and how AI affects children's social interactions and developmental processes.

Randi Williams

Randi Williams, Ph.D.

Dr. Randi Williams is a researcher, tinkerer, and tech activist passionate about using technology to empower communities. She is an Assistant Research Professor at the Human-Computer Interaction Institute at Carnegie Mellon University, where her work bridges communities and technology across AI for education, human-robot interaction, and responsible computing. She is a founding member of Day of AI, which seeks to democratize access to knowledge about how AI works, its potential benefits and limitations, and how to navigate the technology with agency.

Amon Millner

Amon Millner, Ph.D.

Dr. Amon Millner is a Professor of Computing and Innovation at the Olin College of Engineering, where he directs the Extending Access to STEM Empowerment (EASE) Lab. He develops technologies, community programs, and resources to facilitate learners (ages 5 and up) incorporating computing into the way that they play, learn, prepare to fully participate in society, and uplift their communities. Dr. Millner works on government-funded projects that range from operationalizing early-age computational thinking frameworks to establishing coding practices in summer hip-hop dance camps.

The Challenge

Children in PreK through 5th grade are at an especially sensitive and critical time developmentally. AI technologies are advancing rapidly and increasingly entering spaces where children learn and play—yet the development of these technologies is outpacing our ability to understand their impact on young learners.

The current landscape presents several barriers to progress:

Traditional research pathways are too slow. Academic research cycles can't respond quickly enough to the pace of technological change, leaving us perpetually behind the curve.

Media companies are risk-averse. Many see AI technologies primarily as a threat, or instead, narrowly focus on cost savings in producing traditional content, missing opportunities for genuinely innovative, child-centered applications.

Siloed work limits impact. When innovation happens inside a single university, tech company, or media organization, we miss the opportunity to bring together the best minds across disciplines. This fragmentation also introduces bias and conflicting incentives.

Cross-sector partnerships face logistical and legal complexities, yet this moment demands exactly this kind of collaboration. We have a unique opportunity to influence this trajectory—not through restrictions or reactive policies, but through positive demonstration of what responsible, developmentally appropriate, child-centered uses of AI can look like.

Our Approach: Learning by Doing, Leading by Example

Rather than merely advocating for rules for others to follow, KidFirst.ai will demonstrate leadership in this space by creating concrete, tangible artifacts that inform and inspire future work. We will explore what's possible by trying it ourselves; by rapidly prototyping apps, games, books, podcasts, experiences, events, research papers etc. that demonstrate developmentally appropriate uses of AI technology. Specifically, KidFirst.ai will investigate AI applications across three interconnected domains:

1. AI Literacy

How do we educate kids and caregivers about different types of AI, including those which are obscured behind user interfaces or embedded within organizational practices? In what ways might we address larger societal questions, such as ethical uses of AI, and environmental impact? What messages, language, and forms of communication are effective in supporting AI literacy—and for which specific communities?

2. Direct Interaction

How do children and their caregivers interact with AI-powered software and experiences? How might AI tools be leveraged to meet kids' developmental needs directly, or indirectly, through supporting the trusted adults in their lives?

3. Content Production

How can AI tools be part of making content for kids in a way which respects both the creators and the audience? How might we think more broadly about what "children's media" means, who creates it, and for what specific purpose? How might we leverage these technologies to better engage or empower caregivers, educators, health care professionals and beyond as they support children's growth?

How We'll Work: Research Sprints & Tangible Deliverables

KidFirst.ai favors action over speculation. Every research sprint must produce a tangible deliverable. No theoretical papers without prototypes. No recommendations without demonstrations. To accomplish this, we will work in time constrained sprints which will seek to understand a specific question that is narrowly defined enough to be accomplished in a sprint, but broad enough to be useful, for future research or direct application.

Sprint Structure

The results from this work will be shared publicly on the KidFirst.ai site and social channels, free of charge.

Governance, Funding & Editorial Integrity

The project operates under the KidFirst.ai umbrella as an independent nonprofit initiative, in order to facilitate open collaboration across partner organizations.

Project Leadership

Board of Directors who hold mission-aligned leadership roles at organizations in research, education, media and tech industries:

KidFirst.ai isn't waiting for permission or consensus. We're building the future we want to see for kids everywhere. We invite you to join us.

If your organization is interested in becoming a founding partner of KidFirst.ai, we'd welcome a conversation about how we can work together.


KidFirst.ai is an independent nonprofit initiative that brings together education researchers and practitioners, technologists, and children's media creators around a single shared goal – to explore emerging AI technologies and discover their potential to support kids' flourishing from PreK to 5th grade.

KidFirst.ai is committed to learning by doing, leading by example, and always putting kids first.